Upper Intermediate poker course
Includes the full POKER AULA Beginner and Intermediate courses. Combos and ranges with numbers, MDF and indifference, blockers, measured nut advantage, SPR and geometric sizing, overbets, three-street planning, deep river play, 3-bet pots and push/fold validated by the internal strategy engine. Every statement tells you whether it's exact math, exact given assumptions, validated strategy within its model, or a guideline.
- 14 modules
- 45 lessons
- Module exams and a final exam with a certificate
- In Spanish, English and Portuguese
Try the free lesson See the membership
What you will learn: the full syllabus
Module 0: Starting point: from hand to range
What changes at this level, how to tell apart what's exact from what's assumed, what's validated, what's a guideline and what's a lab shortcut, and an active diagnostic of the tools you bring from the Intermediate level.
2 lessons
Module 1: Combos and ranges with numbers
Count live combos given the board and your hand, read an assumed range as a distribution (value · medium · air) and measure your hand against that range with the engine.
3 lessons
Module 2: MDF, alpha and indifference
The Intermediate-level bluff break-even with its name (alpha), its mirror for the defender (MDF), the bluff ratio that makes the caller indifferent —with its model in plain view— and the cases where defending MDF loses chips.
3 lessons
Module 3: Blockers for real
Exactly how many combos a card removes, how to choose bluffs that block what calls and bluff catchers that block value, always counting over an assumed range that is shown.
3 lessons
Module 4: Textures and measured advantage
Nut advantage stops being an impression: it's counted in combos over assumed ranges that are shown. Static and dynamic boards measured with the equity of specific hands before and after the turn, and cards that change who has more very strong hands.
3 lessons
Module 5: SPR, depth, position and geometric sizing
From SPR to a plan: which hands get committed and how the exact price of the remaining all-in confirms it; how SPR and the plan change with stack depth and position; geometric sizing as a reference and three-street planning from the flop.
4 lessons
Module 6: Sizes: small, big and overbets
Choosing the size by looking at the shape of your whole range (a guideline, with the condition that flips it), when an overbet makes sense and how to face one with exact price and MDF, and what small bets and block bets achieve and what they risk.
4 lessons
Module 7: From flop to river: planning the hand
Thinking through the whole hand before betting: three-street value, bluff and semi-bluff lines with geometric sizing as a reference, the exact EV of an all-in semi-bluff (with its assumptions) and why you don't realize all of your equity: protection, denial and realization.
4 lessons
Module 8: Deep river play
The last street with numbers: which range can bet big without becoming unbalanced, how to count a thin value bet and how to decide with a bluff catcher by combining MDF, blockers and your opponent's profile.
3 lessons
Module 9: 3-bet and 4-bet pots
Build a 3-bet by counting combos (merged or polarized), play the 3-bet pot with math (SPR, geometric sizing, who has overpairs and sets), recognize the caller's capped range and decide in 4-bet pots at SPR 1.7: committed or out.
4 lessons
Module 10: Short stack: validated push/fold (within the model)
What the internal engine solves when only all-in and fold exist, why that result is a floor for the SB and not "the only play", the validated heads-up ranges (10 and 15 bb, 20 bb with a caveat, with and without ante) and 3-player ranges (10 and 15 bb), and where they do NOT apply (ICM).
3 lessons
Module 11: Exploiting in measure
How to move away from the validated baseline when your opponent deviates from it: exact best response in heads-up push/fold (with your opponent's range as an assumption), the EV of a bluff and of a call based on your opponent's frequency, how much to trust a small sample and when it's better not to exploit.
3 lessons
Module 12: Hand review and multi-variable decisions
A five-step review method (range → SPR → sizing → blockers → alternatives) applied to whole hands, decisions where two things change at once, and two long full hands that tie the level together.
4 lessons
Module 13: Integration and final exam
Guided review with decisions that mix the whole level, how to prepare for the final exam, and which topics this level deliberately leaves out (no dates or promises).
2 lessons
What is included
- 1 month, 6 months or 12 months (6- and 12-month discounts) · launch prices · one-time upfront payment
- 1, 6 or 12-month plans: one-time upfront payment, no installments
- Includes the full POKER AULA Beginner and Intermediate courses
- Training for all three levels included
- POKER AULA Upper Intermediate Calculator included
- 14 modules: every lesson unlocked from day one
- Heads-up and 3-player push/fold validated by the internal strategy engine (within its model)
- Dedicated continuous training: combos, MDF, geometric sizing, all-ins and push/fold
- Every statement labeled by type: exact, given assumptions, validated or guideline
- Final exam and verifiable POKER AULA certificate
This course also includes the earlier levels, so you can review or start from the basics.
How you study
Each lesson explains one concept and right away has you decide at a table: you choose fold, call or raise and see THE WHY behind the right answer. What you find hard comes back in review and in your level’s Training, and the Calculator shows every calculation step by step.
Interactive poker training · Poker calculator · Poker strategy: the key concepts
Price
- 1 month US$39.90 Choose 1 month · US$39.90
- 6 months US$198.90 Choose 6 months · US$198.90
- 12 months US$399.90 Choose 12 months · US$399.90
One-time upfront payment for the chosen period: no installments or automatic charges. When it ends you keep your progress.