POKER AULASmart poker training

Upper Intermediate poker course

Includes the full POKER AULA Beginner and Intermediate courses. Combos and ranges with numbers, MDF and indifference, blockers, measured nut advantage, SPR and geometric sizing, overbets, three-street planning, deep river play, 3-bet pots and push/fold validated by the internal strategy engine. Every statement tells you whether it's exact math, exact given assumptions, validated strategy within its model, or a guideline.

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What you will learn: the full syllabus

  1. Module 0: Starting point: from hand to range

    What changes at this level, how to tell apart what's exact from what's assumed, what's validated, what's a guideline and what's a lab shortcut, and an active diagnostic of the tools you bring from the Intermediate level.

    2 lessons

  2. Module 1: Combos and ranges with numbers

    Count live combos given the board and your hand, read an assumed range as a distribution (value · medium · air) and measure your hand against that range with the engine.

    3 lessons

  3. Module 2: MDF, alpha and indifference

    The Intermediate-level bluff break-even with its name (alpha), its mirror for the defender (MDF), the bluff ratio that makes the caller indifferent —with its model in plain view— and the cases where defending MDF loses chips.

    3 lessons

  4. Module 3: Blockers for real

    Exactly how many combos a card removes, how to choose bluffs that block what calls and bluff catchers that block value, always counting over an assumed range that is shown.

    3 lessons

  5. Module 4: Textures and measured advantage

    Nut advantage stops being an impression: it's counted in combos over assumed ranges that are shown. Static and dynamic boards measured with the equity of specific hands before and after the turn, and cards that change who has more very strong hands.

    3 lessons

  6. Module 5: SPR, depth, position and geometric sizing

    From SPR to a plan: which hands get committed and how the exact price of the remaining all-in confirms it; how SPR and the plan change with stack depth and position; geometric sizing as a reference and three-street planning from the flop.

    4 lessons

  7. Module 6: Sizes: small, big and overbets

    Choosing the size by looking at the shape of your whole range (a guideline, with the condition that flips it), when an overbet makes sense and how to face one with exact price and MDF, and what small bets and block bets achieve and what they risk.

    4 lessons

  8. Module 7: From flop to river: planning the hand

    Thinking through the whole hand before betting: three-street value, bluff and semi-bluff lines with geometric sizing as a reference, the exact EV of an all-in semi-bluff (with its assumptions) and why you don't realize all of your equity: protection, denial and realization.

    4 lessons

  9. Module 8: Deep river play

    The last street with numbers: which range can bet big without becoming unbalanced, how to count a thin value bet and how to decide with a bluff catcher by combining MDF, blockers and your opponent's profile.

    3 lessons

  10. Module 9: 3-bet and 4-bet pots

    Build a 3-bet by counting combos (merged or polarized), play the 3-bet pot with math (SPR, geometric sizing, who has overpairs and sets), recognize the caller's capped range and decide in 4-bet pots at SPR 1.7: committed or out.

    4 lessons

  11. Module 10: Short stack: validated push/fold (within the model)

    What the internal engine solves when only all-in and fold exist, why that result is a floor for the SB and not "the only play", the validated heads-up ranges (10 and 15 bb, 20 bb with a caveat, with and without ante) and 3-player ranges (10 and 15 bb), and where they do NOT apply (ICM).

    3 lessons

  12. Module 11: Exploiting in measure

    How to move away from the validated baseline when your opponent deviates from it: exact best response in heads-up push/fold (with your opponent's range as an assumption), the EV of a bluff and of a call based on your opponent's frequency, how much to trust a small sample and when it's better not to exploit.

    3 lessons

  13. Module 12: Hand review and multi-variable decisions

    A five-step review method (range → SPR → sizing → blockers → alternatives) applied to whole hands, decisions where two things change at once, and two long full hands that tie the level together.

    4 lessons

  14. Module 13: Integration and final exam

    Guided review with decisions that mix the whole level, how to prepare for the final exam, and which topics this level deliberately leaves out (no dates or promises).

    2 lessons

What is included

  • 1 month, 6 months or 12 months (6- and 12-month discounts) · launch prices · one-time upfront payment
  • 1, 6 or 12-month plans: one-time upfront payment, no installments
  • Includes the full POKER AULA Beginner and Intermediate courses
  • Training for all three levels included
  • POKER AULA Upper Intermediate Calculator included
  • 14 modules: every lesson unlocked from day one
  • Heads-up and 3-player push/fold validated by the internal strategy engine (within its model)
  • Dedicated continuous training: combos, MDF, geometric sizing, all-ins and push/fold
  • Every statement labeled by type: exact, given assumptions, validated or guideline
  • Final exam and verifiable POKER AULA certificate

This course also includes the earlier levels, so you can review or start from the basics.

How you study

Each lesson explains one concept and right away has you decide at a table: you choose fold, call or raise and see THE WHY behind the right answer. What you find hard comes back in review and in your level’s Training, and the Calculator shows every calculation step by step.

Interactive poker training · Poker calculator · Poker strategy: the key concepts

Price

One-time upfront payment for the chosen period: no installments or automatic charges. When it ends you keep your progress.